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This Article Contains information directly from the Pikmin Games. This article is based off of an Enemy/Treasure/Area/Cave/Pikmin/Character from the Pikmin series of Games.
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Anode Dweevil
AnodeDweevil.jpg
Scientific Name Mandarachnia volticula
Family Dweevil
Areas None
Underground Areas Shower Room, Submerged Castle, Hole of Heroes, Dream Den
Carry Weight 3
Max. Carriers 6 Pikmin
Treasure Value 2 pokos
Attacks Discharges electricity
Taxonomy
Kingdom Animalia
Phylum Insettocrustia
Class Quatracruris
Family Dweevil
Genus Mandarachnia

Captains' Notes[edit | edit source]

Olimar's Notes[edit | edit source]

Members of the dweevil family are known for carrying of astonishing size on their backs and mimicking them. The Anode Dweevil is one species in this family. They seem to have no particular preference for which objects they carry on their backs, as they will carry anything they can lift. They boast an internal organ that generates electrical charges, which the Anode Dweevil releases when it senses danger.


Louie's Notes[edit | edit source]

Raw Anode Dweevil makes for an unforgettable sushi treat, but if it is not prepared by an expert hand with exact precision, consumption could result in a jolting electrical explosion of apocalyptic proportion.


How to Kill[edit | edit source]

This section details the various methods on how to kill an anode dweevil.

Captains[edit | edit source]

Run over to it and attack. When it starts to glow if you have the Dream Material then you can keep punching. If you don't than back away until it finishes its attack and continue pummeling it until dead.


Pikmin[edit | edit source]

Swarm it with any kind of pikmin. Just becareful that if you have non-yellows attacking it they will get killed if the dweevil attacks. This is the fastest method for killing an anode dweevil

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