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This article contains information that does not officially belong to the Pikmin series, and is made up by Users on this Wikia.
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This article relates to the Non-Canon game, Pikmin: Sinister Incinerator, and is made up by the users of this wiki.
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Overcharge Blowhog
Overcharge Blowhog
Scientific Name Sus cumulonimbus
Family Blowhog
Areas N/A
Underground Areas Supercomputer Complex, G-Base, Black Hole, Worlds Beyond
Carry Weight N/A
Attacks Blows electricity

This creature is a creature similar to the Puffy Blowhog. Like the relationship between the Fiery Blowhog and the Watery Blowhog, the Overcharge Blowhog is a creature that not only uses an electric current to keep its body stable for its floating hydrogen air sac, but can also release highly ionized air that reacts upon exiting the blowhog's snout, resulting in a blast of lightning. The Puffy Blowhog lost that ability, similarly to how the Watery Blowhog's chemicals fail to combust upon exiting the creature's snout. Overcharge Blowhogs are striped black and yellow and are slightly larger than Puffy Blowhogs. They still bear the signature spines, and the electricity imbued in the creature make it an interesting, flashy sight to see. Keep all Pikmin other than yellows far away from this enemy, as it has the capacity to smite them all in a single blow (pun intended).

Portal-Kombat


After YearsEdit

Zero Two Avatar The After Years
This Article Contains information about a non-canon game, Pikmin:The After Years, made by Gamefreak75.
Zero Two Avatar

This enemy appears in several areas.

Yoshord's NotesEdit

This creature has a supernatural ability to collect H⁻. Puffy Blowhog, in contrast, mostly stores the more stable H₂. It is currently believed that the extra electrons required to keep H⁻ stable in a gaseous solution comes from the concentrated prevalence of bases to acids in the environment. This effectively makes the Overcharge Blowhog a concentrated mass of electrons. The elctrons can be forced out in one of two ways. The first is by its breathing; the ions escape, release electrons at any F, O, or N atoms nearby and quickly combine with another H atom to become H₂. The other way is by making the surroundings more acidic; the electrons will be pulled from the blowhog to the acid and both the blowhog and the environment will neutralize. Beautiful yet dangerous arcs of electricity will ensue.

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